1996AZ is a gaming-focused startup I helped shape that publishes indie games, localizes for MENA, Turkish & Russian gamers, and builds engaged gaming communities. We also operate in-house projects including VIFA (esports platform) and a portfolio of Android games.
Brand Identity – Logo, colors, typography, tone of voice, and complete brand guidelines reflecting "agile, focused, results-oriented"
Market Research – Analyzed gaming localization gaps in MENA, Russia & Türkiye; identified demand for culturally authentic translation (Arabic, Russian, Turkish) + 24/7 player support
Target Audience – Global indie game developers seeking emerging market expansion; players aged 16–35 in MENA, Russia & Türkiye who need localized content and community engagement
Marketing Roadmap – 90-day plan for Discord, Telegram, LinkedIn, and developer conferences; content strategy showcasing localization case studies and community success stories
Website Strategy – Clear service pillars (Community Growth, Localization Mastery, Player Operations, In-House Projects); trust signals via bilingual support (8+ languages) and VIFA integration
Full-game localization for Arabic, Russian & Turkish (UI, text, voiceover)
24/7 multilingual player support (8+ languages)
Discord & Telegram community architecture + moderation
Compliance expertise (Halal / Kremlin standards)
In-house projects (VIFA + Android games) – services driven by real product experience
Figma Illustrator Photoshop Discord Telegram LinkedIn Google Analytics Localization Platforms
I helped position 1996AZ as the strategic bridge between global game creators and emerging markets – turning localization and community management into a competitive advantage.